| Conditions | 1 |
| Paths | 2 |
| Total Lines | 38 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 4 | ||
| Bugs | 0 | Features | 0 |
| 1 | /* globals versionCompare, atob, btoa */ |
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| 15 | function ($state, state, data) { |
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| 16 | this.initSave = function () { |
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| 17 | state.player = {}; |
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| 18 | this.versionControl(); |
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| 19 | state.init(); |
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| 20 | $state.go('generators'); |
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| 21 | }; |
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| 22 | |||
| 23 | this.save = function () { |
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| 24 | state.player.last_login = Math.floor(Date.now()/1000); |
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| 25 | localStorage.setItem('player', JSON.stringify(state.player)); |
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| 26 | }; |
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| 27 | |||
| 28 | this.load = function () { |
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| 29 | try { |
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| 30 | let storedPlayer = localStorage.getItem('player'); |
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| 31 | if (!storedPlayer) { |
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| 32 | this.initSave(); |
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| 33 | } else { |
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| 34 | state.player = JSON.parse(storedPlayer); |
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| 35 | this.versionControl(); |
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| 36 | } |
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| 37 | } catch (err) { |
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| 38 | alert('Error loading savegame, reset forced.'); |
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| 39 | this.initSave(); |
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| 40 | } |
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| 41 | }; |
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| 42 | |||
| 43 | this.versionControl = function () { |
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| 44 | // delete saves older than this version |
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| 45 | if (state.player.version && versionCompare(state.player.version, '2.6.0') < 0) { |
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| 46 | state.player = {}; |
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| 47 | } |
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| 48 | // we merge the properties of the player with the start player to |
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| 49 | // avoid undefined errors with new properties |
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| 50 | state.player = angular.merge({}, data.start_player, state.player); |
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| 51 | }; |
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| 52 | } |
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| 53 | ]); |
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| 54 |